feat: add layered render recovery boundaries

This commit is contained in:
donghyeon-ka
2026-07-25 21:05:36 +09:00
parent eb16c2ffe7
commit c37d571eb3
6 changed files with 295 additions and 14 deletions
@@ -0,0 +1,34 @@
const RECOVERABLE_KINDS = new Set(["CHUNK_LOAD_FAILURE", "DEPLOY_MISMATCH"]);
/**
* @param {{
* failureKind: string,
* manifestLoaded: boolean,
* currentBuildId: string,
* activeReleaseId: string,
* storage: import("../ports/storage-port.js").StoragePort
* }} input
*/
export function decideChunkRecovery(input) {
if (!RECOVERABLE_KINDS.has(input.failureKind)) {
return { action: "support", reason: "not-recoverable" };
}
if (!input.manifestLoaded) {
return { action: "support", reason: "manifest-unavailable" };
}
if (input.activeReleaseId === input.currentBuildId) {
return { action: "support", reason: "same-release" };
}
const releasePair = `${input.currentBuildId}->${input.activeReleaseId}`;
const guard = input.storage.read("CHUNK_RELOAD_GUARD");
if (!guard.ok || guard.value === releasePair) {
return { action: "support", reason: "reload-already-attempted" };
}
const recorded = input.storage.write("CHUNK_RELOAD_GUARD", releasePair);
if (!recorded.ok) {
return { action: "support", reason: "guard-write-failed" };
}
return { action: "reload-once", releasePair };
}