feat: execute route and release recovery contracts
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@@ -5,6 +5,7 @@ import type {
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RenderFailureReport,
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} from "./ports/in/application-api.js";
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import type { ApplicationOutputPorts } from "./ports/out/application-output-ports.js";
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import { decideChunkRecovery } from "./use-cases/decide-chunk-recovery.js";
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export type { ApplicationApi, ApplicationOutputPorts };
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@@ -64,10 +65,54 @@ export function createApplication(
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},
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});
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const recovery = Object.freeze({
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async recoverChunk(input: {
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chunkId: string;
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failureKind: "CHUNK_LOAD_FAILURE" | "DEPLOY_MISMATCH";
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}) {
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try {
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const current = await outputPorts.releaseInfo.getCurrent();
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const active = await outputPorts.releaseInfo.refresh();
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if (!active.routeChunks[input.chunkId]) {
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return {
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action: "support" as const,
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reason: "active-chunk-unknown",
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};
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}
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const decision = decideChunkRecovery({
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failureKind: input.failureKind,
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manifestLoaded: true,
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currentBuildId: current.buildId,
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currentReleaseId: current.releaseId,
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activeBuildId: active.buildId,
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activeReleaseId: active.releaseId,
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storage: outputPorts.preferences,
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});
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if (decision.action === "reload-once") {
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try {
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outputPorts.navigation.reload();
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} catch {
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return {
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action: "support" as const,
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reason: "reload-failed",
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};
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}
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}
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return decision;
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} catch {
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return {
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action: "support" as const,
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reason: "manifest-unavailable",
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};
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}
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},
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});
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return Object.freeze({
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session,
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preferences,
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diagnostics,
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runtime,
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recovery,
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});
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}
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