init: 폴더구조 설계 및 인프라 설계
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"""Visual effects on a shape such as shadow, glow, and reflection."""
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from __future__ import annotations
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class ShadowFormat(object):
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"""Provides access to shadow effect on a shape."""
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def __init__(self, spPr):
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# ---spPr may also be a grpSpPr; both have a:effectLst child---
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self._element = spPr
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@property
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def inherit(self):
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"""True if shape inherits shadow settings.
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Read/write. An explicitly-defined shadow setting on a shape causes
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this property to return |False|. A shape with no explicitly-defined
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shadow setting inherits its shadow settings from the style hierarchy
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(and so returns |True|).
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Assigning |True| causes any explicitly-defined shadow setting to be
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removed and inheritance is restored. Note this has the side-effect of
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removing **all** explicitly-defined effects, such as glow and
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reflection, and restoring inheritance for all effects on the shape.
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Assigning |False| causes the inheritance link to be broken and **no**
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effects to appear on the shape.
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"""
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if self._element.effectLst is None:
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return True
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return False
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@inherit.setter
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def inherit(self, value):
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inherit = bool(value)
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if inherit:
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# ---remove any explicitly-defined effects
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self._element._remove_effectLst()
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else:
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# ---ensure at least the effectLst element is present
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self._element.get_or_add_effectLst()
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