chore: initialize from frontend template 4dc033c
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// @vitest-environment jsdom
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import { render, screen } from "@testing-library/react";
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import userEvent from "@testing-library/user-event";
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import { describe, expect, it, vi } from "vitest";
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import { deriveAsyncState } from "../../src/application/view-models/async-state.ts";
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import { AsyncSurface } from "../../src/presentation/components/async-surface.tsx";
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import { createFailure } from "../../src/contracts/errors.ts";
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describe("async UI state matrix", () => {
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it.each([
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[{ isInitialLoading: true }, "initial-loading"],
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[{ data: [{ id: "1" }] }, "success"],
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[{ data: [] }, "empty"],
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[
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{ failure: createFailure("SERVER_FAILURE", "LIST", 0) },
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"terminal-error",
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],
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])("derives base state %#", (signals, expected) => {
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expect(deriveAsyncState(signals).base).toBe(expected);
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});
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it.each([
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[{ data: ["value"], isFetching: true }, "refreshing"],
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[{ data: ["value"], isStale: true, isDegraded: true }, "stale-degraded"],
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[{ data: ["value"], isMutationPending: true }, "mutation-pending"],
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[
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{ data: ["value"], hasMutationEffectUnknown: true },
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"mutation-effect-unknown",
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],
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[{ data: ["value"], hasMutationConflict: true }, "mutation-conflict"],
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])("derives overlay state %#", (signals, indicator) => {
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expect(deriveAsyncState(signals).indicator).toBe(indicator);
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});
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it("makes crossed overlay inputs mutually exclusive by priority", () => {
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const state = deriveAsyncState({
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data: ["value"],
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isFetching: true,
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isMutationPending: true,
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hasMutationEffectUnknown: true,
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hasMutationConflict: true,
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});
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expect(state.indicator).toBe("mutation-effect-unknown");
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expect(state.overlay).toMatchObject({
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refreshing: false,
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mutationPending: false,
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mutationEffectUnknown: true,
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mutationConflict: false,
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});
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});
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it("renders unknown mutation effects with reconciliation-only actions", async () => {
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const user = userEvent.setup();
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const retry = vi.fn();
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const reconcile = vi.fn();
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const state = deriveAsyncState({
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data: ["value"],
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hasMutationEffectUnknown: true,
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});
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render(
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<AsyncSurface
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state={state}
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onRetry={retry}
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onReconcileUnknownEffect={reconcile}
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>
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existing content
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</AsyncSurface>,
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);
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expect(screen.getByRole("status")).toHaveTextContent(
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"변경 결과를 확인할 수 없습니다.",
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);
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expect(
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screen.getByText("existing content").closest("section"),
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).toHaveAttribute("aria-busy", "false");
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expect(
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screen.queryByRole("button", { name: "다시 시도" }),
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).not.toBeInTheDocument();
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await user.click(screen.getByRole("button", { name: "변경됨으로 확인" }));
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await user.click(
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screen.getByRole("button", { name: "변경되지 않음으로 확인" }),
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);
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expect(reconcile).toHaveBeenNthCalledWith(1, "APPLIED");
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expect(reconcile).toHaveBeenNthCalledWith(2, "NOT_APPLIED");
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expect(retry).not.toHaveBeenCalled();
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});
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it("keeps content visible while a non-blocking refresh runs", () => {
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const state = deriveAsyncState({ data: ["value"], isFetching: true });
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render(<AsyncSurface state={state}>existing content</AsyncSurface>);
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expect(screen.getByText("existing content")).toBeVisible();
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expect(screen.getByRole("status")).toHaveTextContent(
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"최신 정보를 확인하고 있습니다.",
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);
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});
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it("connects stale retry and conflict resolution to real callbacks", async () => {
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const user = userEvent.setup();
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const retry = vi.fn();
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const resolveConflict = vi.fn();
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const stale = deriveAsyncState({
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data: ["value"],
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isStale: true,
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isDegraded: true,
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});
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const view = render(
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<AsyncSurface state={stale} onRetry={retry}>
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existing content
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</AsyncSurface>,
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);
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await user.click(screen.getByRole("button", { name: "다시 시도" }));
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expect(retry).toHaveBeenCalledOnce();
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const conflict = deriveAsyncState({
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data: ["value"],
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hasMutationConflict: true,
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});
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view.rerender(
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<AsyncSurface
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state={conflict}
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onResolveConflict={resolveConflict}
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>
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existing content
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</AsyncSurface>,
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);
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await user.click(screen.getByRole("button", { name: "충돌 해결" }));
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expect(resolveConflict).toHaveBeenCalledOnce();
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});
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it("renders only safe error vocabulary", () => {
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const failure = createFailure("SERVER_FAILURE", "LIST", 0, {
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code: "SERVER_FAILURE",
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});
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const state = deriveAsyncState({ failure });
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render(<AsyncSurface state={state} onRetry={vi.fn()} />);
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expect(screen.getByRole("alert")).toHaveTextContent(
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"요청을 완료하지 못했습니다.",
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);
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expect(screen.getByRole("alert")).toHaveAttribute(
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"data-message-key",
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failure.userMessageKey,
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);
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expect(screen.getByRole("button")).toHaveTextContent("다시 시도");
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expect(screen.getByRole("alert")).not.toHaveTextContent("stack");
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});
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it("routes terminal actions by failure semantics", async () => {
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const user = userEvent.setup();
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const retry = vi.fn();
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const action = vi.fn();
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const forbidden = deriveAsyncState({
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failure: createFailure("FORBIDDEN", "LIST", 0),
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});
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const view = render(
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<AsyncSurface
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state={forbidden}
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onAction={action}
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onRetry={retry}
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/>,
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);
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await user.click(
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screen.getByRole("button", { name: "안전한 화면으로 이동" }),
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);
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expect(action).toHaveBeenCalledOnce();
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expect(retry).not.toHaveBeenCalled();
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const retryable = deriveAsyncState({
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failure: createFailure("SERVER_FAILURE", "LIST", 0),
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});
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view.rerender(
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<AsyncSurface
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state={retryable}
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onAction={action}
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onRetry={retry}
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/>,
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);
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await user.click(screen.getByRole("button", { name: "다시 시도" }));
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expect(retry).toHaveBeenCalledOnce();
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expect(action).toHaveBeenCalledOnce();
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});
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it("does not retain a terminal error after usable data is restored", () => {
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const failed = deriveAsyncState({
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failure: createFailure("SERVER_FAILURE", "LIST", 0),
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});
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const recovered = deriveAsyncState({ data: ["value"] });
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expect(failed.base).toBe("terminal-error");
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expect(recovered.base).toBe("success");
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expect(recovered.failure).toBeUndefined();
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});
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});
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