Merge branch 'feature-async-ui-state-contract' into develop
This commit is contained in:
@@ -0,0 +1,81 @@
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export const ASYNC_BASE_STATES = Object.freeze([
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"initial-loading",
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"success",
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"empty",
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"terminal-error",
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]);
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export const ASYNC_OVERLAYS = Object.freeze([
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"refreshing",
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"stale-degraded",
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"mutation-pending",
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"mutation-conflict",
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]);
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/**
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* @typedef {{
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* data?: unknown,
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* isInitialLoading?: boolean,
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* failure?: import("../../contracts/errors.js").ApiFailure,
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* isFetching?: boolean,
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* isStale?: boolean,
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* isDegraded?: boolean,
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* isMutationPending?: boolean,
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* hasMutationConflict?: boolean
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* }} AsyncSignals
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*/
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/** @param {AsyncSignals} signals */
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export function deriveAsyncState(signals) {
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const hasData = signals.data !== undefined && signals.data !== null;
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const empty =
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hasData &&
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((Array.isArray(signals.data) && signals.data.length === 0) ||
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signals.data === "");
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let base;
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if (signals.isInitialLoading && !hasData) {
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base = "initial-loading";
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} else if (signals.failure && !hasData) {
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base = "terminal-error";
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} else if (empty) {
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base = "empty";
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} else if (hasData) {
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base = "success";
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} else {
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base = "initial-loading";
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}
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const overlay = Object.freeze({
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refreshing: Boolean(signals.isFetching && hasData),
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staleDegraded: Boolean(signals.isStale && signals.isDegraded && hasData),
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mutationPending: Boolean(signals.isMutationPending && hasData),
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mutationConflict: Boolean(signals.hasMutationConflict && hasData),
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});
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const state = {
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base,
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data: base === "success" || base === "empty" ? signals.data : undefined,
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failure: base === "terminal-error" ? signals.failure : undefined,
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overlay,
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indicator: selectOverlayIndicator(overlay),
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};
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return Object.freeze(state);
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}
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/**
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* @param {{
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* refreshing: boolean,
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* staleDegraded: boolean,
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* mutationPending: boolean,
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* mutationConflict: boolean
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* }} overlay
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*/
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export function selectOverlayIndicator(overlay) {
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if (overlay.mutationConflict) return "mutation-conflict";
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if (overlay.mutationPending) return "mutation-pending";
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if (overlay.staleDegraded) return "stale-degraded";
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if (overlay.refreshing) return "refreshing";
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return null;
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}
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@@ -9,13 +9,18 @@ const DROP_SENSITIVE = Object.freeze([
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"storageValue",
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]);
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/**
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* @typedef {"retry" | "reauth" | "navigate" | "reload-once" |
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* "contact-support" | "none"} ErrorAction
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*/
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/**
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* @typedef {{
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* kind: string,
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* defaultRetryable: boolean,
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* severity: string,
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* userMessageKey: string,
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* action: string,
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* action: ErrorAction,
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* telemetryEvent: string,
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* redaction: readonly string[]
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* }} ErrorDefinition
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@@ -25,7 +30,7 @@ const DROP_SENSITIVE = Object.freeze([
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* @param {string} kind
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* @param {boolean} defaultRetryable
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* @param {string} severity
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* @param {string} action
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* @param {ErrorAction} action
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* @param {string} [telemetryEvent]
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* @returns {Readonly<ErrorDefinition>}
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*/
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@@ -156,7 +161,7 @@ export const ERROR_REGISTRY = Object.freeze({
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* traceId?: string,
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* retryAfterMs?: number,
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* userMessageKey: string,
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* action: string,
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* action: ErrorAction,
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* causeClass?: string
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* }} ApiFailure
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*/
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@@ -0,0 +1,72 @@
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/** @param {{ label?: string }} props */
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export function LoadingSurface({ label = "불러오는 중" }) {
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return (
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<section aria-busy="true" aria-label={label}>
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<div className="ui-skeleton" aria-hidden="true" />
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<span className="sr-only">{label}</span>
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</section>
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);
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}
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/** @param {{ title?: string, action?: React.ReactNode }} props */
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export function EmptySurface({ title = "표시할 항목이 없습니다.", action }) {
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return (
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<section>
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<p>{title}</p>
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{action}
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</section>
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);
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}
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/**
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* @param {{
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* userMessageKey: string,
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* action: "retry" | "reauth" | "navigate" | "reload-once" |
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* "contact-support" | "none",
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* onAction?: () => void
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* }} props
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*/
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export function TerminalErrorSurface({ userMessageKey, action, onAction }) {
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return (
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<section role="alert" aria-labelledby="terminal-error-message">
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<p id="terminal-error-message">{userMessageKey}</p>
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{action !== "none" && (
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<button type="button" onClick={onAction}>
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{action}
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</button>
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)}
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</section>
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);
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}
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/**
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* @param {{
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* state: ReturnType<typeof import("../../application/view-models/async-state.js").deriveAsyncState>,
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* children?: React.ReactNode,
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* onAction?: () => void
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* }} props
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*/
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export function AsyncSurface({ state, children, onAction }) {
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if (state.base === "initial-loading") return <LoadingSurface />;
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if (state.base === "empty") return <EmptySurface />;
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if (state.base === "terminal-error" && state.failure) {
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return (
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<TerminalErrorSurface
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userMessageKey={state.failure.userMessageKey}
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action={state.failure.action}
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onAction={onAction}
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/>
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);
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}
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return (
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<section aria-busy={state.overlay.refreshing || state.overlay.mutationPending}>
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{state.indicator && (
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<p role="status" aria-live="polite">
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{state.indicator}
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</p>
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)}
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{children}
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</section>
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);
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}
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@@ -0,0 +1,76 @@
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// @vitest-environment jsdom
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import { render, screen } from "@testing-library/react";
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import { describe, expect, it } from "vitest";
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import { deriveAsyncState } from "../../src/application/view-models/async-state.js";
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import { AsyncSurface } from "../../src/presentation/components/async-surface.jsx";
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import { createFailure } from "../../src/contracts/errors.js";
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describe("async UI state matrix", () => {
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it.each([
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[{ isInitialLoading: true }, "initial-loading"],
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[{ data: [{ id: "1" }] }, "success"],
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[{ data: [] }, "empty"],
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[
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{ failure: createFailure("SERVER_FAILURE", "LIST", 0) },
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"terminal-error",
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],
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])("derives base state %#", (signals, expected) => {
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expect(deriveAsyncState(signals).base).toBe(expected);
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});
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it.each([
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[{ data: ["value"], isFetching: true }, "refreshing"],
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[{ data: ["value"], isStale: true, isDegraded: true }, "stale-degraded"],
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[{ data: ["value"], isMutationPending: true }, "mutation-pending"],
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[{ data: ["value"], hasMutationConflict: true }, "mutation-conflict"],
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])("derives overlay state %#", (signals, indicator) => {
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expect(deriveAsyncState(signals).indicator).toBe(indicator);
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});
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it("uses deterministic overlay priority for crossed states", () => {
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const state = deriveAsyncState({
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data: ["value"],
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isFetching: true,
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isMutationPending: true,
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hasMutationConflict: true,
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});
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expect(state.indicator).toBe("mutation-conflict");
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expect(state.overlay).toMatchObject({
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refreshing: true,
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mutationPending: true,
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mutationConflict: true,
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});
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});
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it("keeps content visible while a non-blocking refresh runs", () => {
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const state = deriveAsyncState({ data: ["value"], isFetching: true });
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render(<AsyncSurface state={state}>existing content</AsyncSurface>);
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expect(screen.getByText("existing content")).toBeVisible();
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expect(screen.getByRole("status")).toHaveTextContent("refreshing");
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});
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it("renders only safe error vocabulary", () => {
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const failure = createFailure("SERVER_FAILURE", "LIST", 0, {
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code: "SERVER_FAILURE",
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});
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const state = deriveAsyncState({ failure });
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render(<AsyncSurface state={state} />);
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expect(screen.getByRole("alert")).toHaveTextContent(failure.userMessageKey);
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expect(screen.getByRole("button")).toHaveTextContent("retry");
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expect(screen.getByRole("alert")).not.toHaveTextContent("stack");
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});
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it("does not retain a terminal error after usable data is restored", () => {
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const failed = deriveAsyncState({
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failure: createFailure("SERVER_FAILURE", "LIST", 0),
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});
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const recovered = deriveAsyncState({ data: ["value"] });
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expect(failed.base).toBe("terminal-error");
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expect(recovered.base).toBe("success");
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expect(recovered.failure).toBeUndefined();
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});
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});
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